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Changelogs
Version 3.0.0
Adjusted outfit distribution across the board, simplifying how outfits are distributed
Renamed rmb_a_shared_bandit_DISTR.ini to rmb_0_nordwarua_shared_DISTR.ini, which is now shared with Vanilla Armor Replacers - a patch is needed if using both
ESP: Standardized EDID names for better readibility
ESP: Added a number of new outfits, LLIs and the sort - revamped the configs to display the outfits and their variations in an easy to read format
Removed references to deprecated NoHelmet and NoShield outfits, please update Core if you haven't already
Version 2.0.1
Hotfixes - outfits should no longer contain duplicate items
FOMOD option for leveled gear should now work as intended in the installer
Version 2.0.0
Missing outfit "outfitIron" introduced in RMB SPIDified Core now targeted
Missing outfit "outfitScaledA" introduced in RMB SPIDified Core now targeted
Missing outfit "outfitScaledB" introduced in RMB SPIDified Core now targeted
Removed isOutfitVariety keywords
Removed isOutfitVanilla keyword
Introduced isNordwarRealistic keyword, with a 90% chance of distribution. Is required for the outfits to be distributed. If a character has isOutfitVanilla or isSkipGlobal, it can't be assigned
Adjusted name of files to use rmb_0 rather than rmb_a as a prefix, to improve compatibility with other RMB SPIDified patches
All outfit replacements now require that the NPC does not have isSkipGlobal, which is distributed primarily to follower NPCs
Thanks to HamsterSensei12 for highlighting the situation with weapons. Weapons can now be crafted, rather than being restricted to the console
Added 24 Requiem outfits to replace the use of isOutfitVariety keywords, which emulate a Requiem-esque distribution balance
Added 4 new outfits which utilize weighting for normal non-Requiem distribution, with better gear being less common
Added new Leveled ESL flagged ESP, that modifies the four new outfits used in bandit distribution (for example) to use vanilla-style level restrictions on gear
Removed FOMOD option for vanilla outfits
Version 1.1.1
Hotfix for typo on ln 165 of the unleveled config option
Version 1.1.0
Introduces 90 Requiem distributions/definitions for improved Requiem support (Unleveled only)
Version 1.0.0
Initial release
FOMOD Option: Bandit Distribution
FOMOD Option: Realistic Armor Dominance (Bandits)
FOMOD Option: Bandit Distribution Leveled Restrictions
FOMOD Option: Base Object Swapper
RMB SPIDified for NordwarUA Realistic Armor attempts to distribute armours from NordwarUA's Realistic Armor via SPID with 48 outfit overrides affecting NPCs within Skyrim (and beyond), and 126 definitions to maximise bandit variety.
It replaces outfits used by NPCs with equivalent Realistic Armor outfits, with a focus on variety without a need for patches.
This is one of my largest SPID patches - so if you encounter any issues, please submit a bug report and I'll fix it as soon as I am able. It is also fully compatible with my other SPID patches.
• Scriptless implementation • ESL Light Plugin (doesn't use a slot), to define the outfits • Includes a modified .esp from the original mod, with reduced vanilla edits for compatibility • Natively compatible with overhauls such as Requiem and Lawless • Optional ESL flagged ESP to use level restrictions • Introduces (35) new outfits, used in outfit distribution • 126 bandit definitions for maximum variety • 48 outfit overrides for distribution of RA armour to NPCs across Skyrim, and other provinces • FOMOD installer options for: Dominance of Realistic Armors, Base Object Swapper support, Bandit Distribution • Replaces character equipment based on their outfits, and attempts to replace existing vanilla outfits with equivalent RA versions
Check out some of my other NordwarUA patches below: