Starfield

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Last updated

Original upload

Created by

McGuffin

Uploaded by

mcguffin

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Safe to use

About this mod

Add a small icon in front of lootable items in the world and inventory,, so it's easier to see what is what It also help for inventory management.

Requirements
Permissions and credits
Changelogs
IconSortingTags Starfield edition  is a sorting modification that uses icons.

It's the starfield version of a mod I made for Fallout76, that works the same way by adding new glyphs to the default game fonts, then by changing the in game text strings for items, in order to include the new glyphs.

Languages supported are the default game ones : en, de, es, fr, it, pl, ptbr, ja, zhhans


Please note that not all icons are implemented yet.
This is a work in progress.

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Installation:

Step1
very IMPORTANT
if you don't already have a StarfieldCustom.ini, file
-download it under the misc tab and place it in your Documents\My Games\Starfield\ folder
or
-create it manually with a notepad and add this content in it:

[Archive]
bInvalidateOlderFiles=1
sResourceDataDirsFinal=

If you fail to do that, you will see dots instead of icons, in game.


Step2:


Put the strings and interface folder in the Document\My Games\Starfield\data folder (Create the \data\ folder if it's not here yet)
Warning: Mod Managers don't handle this path well for now

Documents/
├─My Games/
│  ├─Starfield/ 
│  │  ├─ starfieldcustom.ini
│  │  ├─ data/
│  │  │  ├─ interface/
│  │  │  │  ├─ iconfonts_en.gfx
│  │  │  │  ├─ ...
│  │  │  ├─ strings/
│  │  │  │  ├─ Starfield_en.STRINGS
│  │  │  │  ├─ ...

Or (not both)

(becoming deprecated) put the string and interface folder in the Steam\steamapps\common\Starfield\data folder: (its default path with ModManager)

Starfield/
├─ data/
│  ├─ interface/
│  │  ├─ iconfont_en.gfx
│  │  ├─ fontconfig_en.txt
│  │  ├─ ...
│  ├─ strings/
│  │  ├─ Starfield_en.STRINGS
│  │  ├─ ...


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known Issues
-Some quest rewards and fixed objects in the world (mainly weapons) will retain the name they had when you found them. If you found such an item before installing the mod, the name will not have an icon, and vice versa. To remove icon, from a weapon you can edit its name in a workbench. However, you can't add icon, the UI does not allow that.

-Beware: If you edit the name of a weapon/armor in a workbench, and delete the icon in the process, you can't get the icon back (unless you reload your save).

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Compatibility:
Everything but mods that edit the main font data and strings files.


StarUI: This mod works perfectly with StarUI. You might want to disable the native starUI icons, if you want to avoid too much clutter with IconSortingTags.
To do so, edit the StarUI Inventory.ini in the Starfield\Data\interface folder, and set the bShowItemCategoryIcon  to 0

bShowItemTagIcon = 0


Better Fonts for Simplified Chinese:
A patch for this mod is available in the Optional section in the download tab.
Note, it's the icon assets only, you still need to install the original mod. Thx to SugarBombsRADS !


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Uninstall:
-Remove the fonts and string files.
-If you renamed some weapon or armor with icon, you might want to rename them in order to get rid of the dot from the missing icon. 


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History
0.1:
-initial release
0.2:
-Added some new icons, and tags for ressources and rarity
-Added icons set to the default Arial font
-Package show be fine to use with a mod manager
0.3:
-Added weapon and armor icon. Mod name are now replaced by icons in order to keep icons at first (support for weapon and armor will be optional in the future)
-Added new many icons. Some items still have a generic icon 'Still a work in progress)
-Added new languages support
0.4:
-Fixed: some quests items(mainly weapon) now have a proper icon
-Fixed: Icons should now appear correctly in the scanner
-Adjusted icons, sorting etc...
-The ressource rarity tag has been streamlined with how it shown in the game
-Added support for japanese and chinese (simplified)
0.5
-Added type of healing icon to aid items
-Some new icons/adjustements
-Weapon and armor can now be renamed in workbench with icon. Beware: if you remove the icons, you can't get them back.
-The mod should now be compatible with mods that edit secundary font assets (controller font etc). It remains incompatible if the other mod edit the main fonts.
0.6a
-Added clearer icon (hopefully) for weapon grade. Also fixed armor grade icons
-Added a bunch of new icons and fixed few entries
-Added a very lite version (no weapon armor, single icon for subcategory, junk, resouces, no buff for aid)
0.7
-Fixed 4 missing icons for Weapon (no update needed if you use the no-weapon/lite version of the mod)
0.8
-Fixed various icons.
-Added an asterisk (*) suffixe to food items that have components ref for cooking.
-Flora and deposits should now match the resource icon correctly.
-Books should now have a tape icon only if they are audiobook
-The word "pack" has been removed for backpack items to avoid the icon for secondary improvements appearing in the middle of the name. This also allows for better labeling in languages other than English.
0.9
-added icon to effects description for weapon and armor (in item tooltips and workbenches)
-The asterisk (*) suffixe to food items that have components ref for cooking should now be more accurate
-Adjusted various items

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Credits:

JPEXS Free Flash Decompiler
Font studio

98% of the icons are from my own handcrafted design
The other ones are  from
-Original game files
-Noto Emoji
-various free font @ Dafont
-Some undocumented free icons ressources over the internet
-Also, thx to DEF_UI Iconlibs Rescaled and Fixed ( Fallout4 -  Phlunder ) for inspiration