Baldur's Gate 3

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Created by

AureBuen

Uploaded by

aurebuen

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About this mod

This mod adds some NPC and unique eye colors to CC, and adds blindness options (left eye, right eye, both eyes) to all eye colors.

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WHAT DOES THE MOD DO?

This mod adds blindness options (left eye, right eye, both eyes) to all standard eye colors in the game. The blindness slider set at 67%, currently.

The mod also adds these new eye colors, all with blindness options too:

  1. Solid Orange
  2. Solid Yellow
  3. Solid Green
  4. Solid Blue 1
  5. Solid Blue 2
  6. Solid Purple
  7. Solid Red
  8. Solid Pink
  9. Astarion
  10. Gale
  11. Karlach
  12. Lae'zel
  13. Shadowheart
  14. Wyll
  15. Minsc
  16. Mizora
  17. Ersatz
  18. Cazador
  19. Gortash

The new eye colors are all from game files, they are not made by me, and they have not been modified (for now, at least). The only exception is Ersatz, which I added a glow mask to to prevent it from glowing.

INSTALLATION:

LOOSE VERSION:

Copy and paste the extracted folders to the BG3 Installation Data folder. In the end it should look like this: 

Baldurs Gate 3\Data\Public\Shared with two folders called Content and CharacterCreationPresets inside (they both have several subfolders and files inside them)

Baldurs Gate 3\Data\Public\SharedDev with a folder called Content inside (which has several subfolders and files inside it)

Baldurs Gate 3\Data\Localization\English with a file called EyeMod.loca inside.


PAK VERSION:

Use BG3 Mod Manager.


KNOWN ISSUES:

The following issues only affect Dragonborns and Tieflings (the races with eye glow enabled):

I'm not sure if this is a base game issue or not, but when you select Tiefling as a race, and then select a Dragonborn eye option (any eye with the flame animation), it keeps the flame animation even after if you switch back to a non-Dragonborn glowing eye option.

This is solved by changing hair style or doing anything else that forces the game to reload effects. Basically just change hair and then change it back and the issue is solved. 

I'm not sure if there is any way to solve this minor glitch permanently. There was a similar issue with blind eyes that I solved already, but that workaround cannot be applied to this glitch.

Another issue that is probably on Larian's side is that Heterochromia is incompatible with a non-glowing eye option in the right eye and a glowing eye option in the left eye. It just glitches. The opposite is fine and works (glowing eye option in the right eye and a non-glowing eye option in the left eye works fine).


HETEROCHROMIA AND BLIND EYES:

Blind eyes are compatible with Heterochromia. However, the dominant eye is the right eye, so that's where you have to pick the blindness option you want. The left eye blindness option will not apply.


CREDITS:

Thanks to Vessnelle for their Vessnelle's Hair Collection mod. Their hair2 looks awesome and I hope they don't mind me using it for the mod's preview.