Baldur's Gate 3
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Onion

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pewpewzap

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About this mod

This mod adds an overpowered ring that knocks back nearby enemies and reflects incoming projectiles.

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VERSION 1.0.1 - SEPTEMBER 10, 2023

There are now 2 versions of the mod: 

Version A: No resource costs for abilities.
Version B: Added resource costs to abilities. Added 2 new abilities.

VERSION A 1.0.1 - SEPTEMBER 10, 2023

[ADDED]
• Now purchable from Vicar Humbletoes at the Stormshore Tabernacle in the Lower City
• Now purchable from Exxvikyap at the Rivington General in Rivington

VERSION B 1.0.1 - SEPTEMBER 10, 2023

[CHANGED]
"Rejection" requires at least 1 turn of "Charged Ring" to activate.
"Rejection Barrier" costs 1 reaction point to activate.
New Spell: "Recharge Magic Ring"
Costs 1 bonus action to gain 2 turns of "Charged Ring".
New Status: "Charged Ring"
Status required to activate "Rejection". Stackable.

[ADDED]
• Now purchable from Vicar Humbletoes at the Stormshore Tabernacle in the Lower City
• Now purchable from Exxvikyap at the Rivington General in Rivington




Abilities
:

VERSION A

Rejection:
Togglable Passive

Knocks back any hostile character that comes within 3 meters of character equipped with ring. Hostile characters that are knocked back also become prone for 1 turn. Toggled on by default and will trigger when a hostile character is within 3 meters of the ring wearer. This passive should not trigger outside of combat. 

Cost: None
Trigger Conditions: Hostile character within 3 meters

Projectile Detection:
Reaction
Adds a reaction that sets all incoming interruptible single target ranged attack rolls to 0. Also applies "Rejection Barrier" to wearer for 1 turn and knocks prone the source of the attack/spell. 

Cost: None
Trigger Conditions: Ring wearer becomes the target of single-target attack or spell from a hostile character.

Rejection Barrier:
Non-stackable Status

Redirects incoming projectiles toward their source, striking the first hostile character in its path and knocking prone the source of the projectile for one turn.

Trigger Conditions: Ring wearer becomes the target of single-target attack or spell from a hostile character.


There are no resource costs for the triggers or reactions for this version, so they can trigger as often as you are attacked or near a hostile character.

VERSION B

Recharge Magic Ring:
Self-target Spell
Applies 2 turns of Charged Ring.

Cost: 1 Bonus Action

Charged Ring:
Stackable Status
Enables the use of Rejection.

Rejection: 
Togglable Passive
Knocks back any hostile character that comes within 3 meters of character equipped with ring. Hostile characters that are knocked back also become prone for 1 turn. Requires at least one turn of Charged Ring to activate. Must be toggled on manually (when requirements are met)

This passive should not trigger outside of combat.

Cost: None
Toggle Requirements: Hostile character within 3 meters and at least 1 turn of Charged Ring.
Trigger Conditions: Hostile character within 3 meters and at least 1 turn of Charged Ring.


Projectile Detection:
Reaction
Adds a reaction that sets all incoming interruptible single target ranged attack rolls to 0.
Also applies "Rejection Barrier" to wearer for 1 turn and knocks prone the source of the attack/spell. 

Cost: 1 Reaction Point
Trigger Conditions: Ring wearer becomes the target of single-target attack or spell from a hostile character.

Rejection Barrier: 
Non-stackable Status
Redirects incoming projectiles toward their source, striking the first hostile character in its path and knocking prone the source of the projectile for one turn.

Trigger Conditions: Ring wearer becomes the target of single-target attack or spell from a hostile character.

How to Obtain

Tutorial Chest

Purchasable from the following vendors:

Aaron at the Emerald Grove.
Quartermaster Talli at the Last Light Inn.
Exxvikyap at the Rivington General in Rivington.
Vicar Humbletoes at the Stormshore Tabernacle in the Lower City.


Installation (with BG3ModManager [downloadable at https://github.com/LaughingLeader/BG3ModManager])

1. Extract the RepulsorRing.pak from the archived file
2. In Mod Manager, Import the .pak file (File > Import Mod > Select .pak file)
3. Hit Refresh in Mod Manager to see RepulsorRing under the Inactive Mods section.
4. Drag RepulsorRing to the Active Mods section.
5. Click on    "Export Order to Game"
6. Click on  "Save Load Order to File"
7. Run Baldurs Gate 3 and enjoy.


Credits

Custom Icons

DoctorBeetus for their Thor - God of Thunder mod. Without it, I wouldn't have figured out how to add custom icons

AnteMaxx for Sample Equipment Mod (Full Version Mod)

Kiderion (Lykon) for Baldur's Gate 3 Item Icons Generator and Baldur's Gate 3 Item Icons Generator


Modding/General

legend0fthefall for Step by Step - A basic Modding Tutorial

Various community members from the Larian Studios discord for modding help.

Vegan For The Animals for helping me modify the spellroll of spells.

LaughingLeader for making mod installation easy.