Aims to Improve overall game lighting by improving & minimizing auto exposure (Eye Adaption) when going in and out a building... while also not breaking game brightness etc
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Changelogs
Version 1.12.1c
-Added an optional file meant to be used without the POSTFX mod...
-Slightly increased the whiteness of sunlight while reducing exposure key value.
-Moderately reduced maximum exposure.
-minimum exposure has the same value of a min_auto_exposure from Dying light 1.
-Slightly Increased Auto Exposure Adapation.
-To Do
Remove just the ugly blue sun ray (or glare?) ones
-Whatever remained from the no PostFXS mod was the overexagarrating exposure when going -in and out a building or in general respectively, so i decided to make them nearly invisible by using a workaround through editing values as evidenced by the screenshots above ^^^
-if the game feels too dim, increase gamma thats all i can do :\