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This patch improve weapon reach, revert some to vanilla, increase some other, so it will be much playable with unarmed, short weapon and quarter staff. Also it can be used instead of the Valravn vanilla turn and move speed and vanilla weapon reach mod which is hidden currently because not maintained anymore. I also remove the 15 percent health limit for kill animations added by Valravn, so it's more like Vanilla too (I like to see those unarmed kill moves a bit more often).
Here the details of the patch v1.0, comparing to Valravn v2.2.0 (higher value = higher reach):